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协同虚拟战场研讨环境构建理论及技术研究
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摘要
协同虚拟战场研讨环境是基于网络的战场环境仿真技术的一个具体应用,是可供多个指挥员同时异地参与的协同研讨指挥平台,基于该平台的虚拟战场环境使得处于不同地理位置的指挥员能够进入到同一个真实环境中,通过实时图像、声音或文字等方式在一起进行协同训练和指挥,可通过战例分析、战事模拟、损伤评估等多种方式对模拟方案进行推演,利用系统的辅助分析制定出详实的行动计划。
     协同虚拟战场研讨环境的特点主要包括:
     ·网络三维可视化;
     ·网络数据共享(通过共享文档或数据库存储的方式);
     ·多种研讨方式(如文本交谈、电子白板、视频、音频研讨等);
     ·针对交谈、视频、音频以及在协同环境中合法用户的协同感知能力;
     ·可定制用于协同作战的虚拟战场环境的空间范围,以及在这个类似真实环境中对作业想定、推演方案、作战企图等进行协同研讨。
     协同虚拟战场研讨环境是对传统协同虚拟环境的延伸和发展,它是对计算机协同、虚拟现实、网络三维可视化、流媒体等多种技术的集成,是高技术条件下军队指挥自动化保障的一种新方法;本文在充分了解协同虚拟环境及其相关理论的基础上,对协同虚拟战场研讨环境的理论和实现技术做了较为深入的研究和探索,并开发出了原型系统。
     本文主要工作如下:
     (1)在对协同虚拟环境的模型体系充分讨论的基础上,提出了协同虚拟战场研讨环境的体系结构,并进行了初步的实现和实践;
     (2)基于Java和JOGL较好地实现了三维虚拟环境的网络显示问题,借助Java良好的网络性和平台无关性,在三维虚拟战场环境的网络传输过程中解决了传输数据量大的问题;
     (3)实现了分布式协同虚拟战场研讨环境中流媒体技术的合理使用,满足了军事训练和演习中的实时研讨交流的要求,并实现了分布式条件下的协同作业;
     (4)研究和初步实现了协同军事标绘,提供了战场态势标绘的实时远程协同工作模式,它能够为实时的协同训练、演习和作战提供可靠的保障;
     (5)原型系统的开发。
Collaborative virtual battlefield discussion enviroment, as an practical application of battlefield enviroment simmulation techniques based on net, is the Collaborative discussion command platforme that commanders at diffent areas can paticepate in at the same time. The vitual battlefield enviroment based on this platform makes it possible that geographic distributed commanders are able to particpate in the same real enviroment,and carry out Collaborative training and command by real time graphic sound and script, and also can simulate the simulative scheme by kinds of ways such as case analysis, war simulation and damnification evaluation, constitute the elaborate campaign plan with systemic aided analysis.
     Collaborative virtual battlefield discussion enviroment characteristics mianly include:
     ●Internet-based 3D visualization;
     ●Data sharing on the network (via document or database storage sharing);
     ●Various discussion modes (e.g. text chatting, electronic white board, video, audio discussion);
     ●Aimed at discussion, video, audio as well as Collaborative apperceive ability of legitimate users in Collaborative virtual battlefield discussion enviroment;
     ●Custom the space range of virtual battlefield enviroment used in Collaborative operation, and Collaboratively deliberate on the preestablished task, manoeuvre plan, campaign purpose in this approximatively real enviroment.
     Collaborative virtual battlefield discussion enviroment is the extent and development of traditional Collaborative virtual enviroment, integrates cyber-cooperation, virtaul reality, internet-based 3D visualization, media streaming, becomes a new method of military automated command system ensurer under high tech condition. This paper reseaches the theory and realization techniques of Collaborative virtual battlefield discussion enviroment deeply based on enough understand of Collaborative virtual enviroment theory, and explores a prototype sysytem.
     This paper's main work is as following:
     (1) After sufficient discussion of Collaborative virtual enviroment model system, bring forward the framework system of Collaborative virtual battlefield discussion enviroment, carry out elementary realization and practice;
     (2) Implement the network display of 3D virtual enviroment based on Java and JOGL, solve the mass data net transfers problem by dint of Java's net and paltform independency;
     (3) Achieve reasonable use of media streaming in distributed Collaborative virtual battlefield discussion enviroment, satify the requirements of real time deliberation in millitary training and manoeuvre, and realize Collaborative work under distributed cinditions;
     (4) Study and basically accomplish Collaborative military plotting, offer real time long distance Collaborative work mode of battlefield state plotting;
     (5) Explores the prototype sysytem;
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