摘要
在计算机辅助组织工程中,骨组织支架的设计和制造技术是整个骨组织工程研究领域的核心。在三维骨组织支架的设计中,合理的孔隙率、孔隙大小是骨组织建模必须考虑的关键要素。本文针对骨组织支架应该满足的基本要求,提出了一种骨组织支架建模的新方法,在VC++6.0平台上开发了骨组织支架设计的软件,为骨组织支架的设计和制造提供了理论依据。
本文的主要工作包括:
(1)通过对骨组织支架的作用、需满足的性能要求及骨组织的显微图像灰度图进行分析,确定了组织支架建模的方法,并结合快速原型技术给出了骨组织支架建模的技术路线。
(2)以孔隙率及孔隙大小作为目标参数,设计了支架内部的微孔结构,开发了可以任意设定孔隙率及孔隙率大小的微单元体模型。
(3)开发了可以处理多连通体的复杂轮廓的分层算法,并且对构成切层轮廓线的线段按照一定的规律进行了排序。考虑到支架外轮廓切层中可能遇到的各种复杂形状,给出了微单元体截面片填充的算法,得到了既包括组织支架轮廓信息又包括其内部信息的数据。
(4)利用OpenGL技术在VC++平台上开发出了骨组织支架建模的软件。以孔隙率及孔隙大小为目标参数,生成具有与人体骨相似的外轮廓切层及微孔结构填充的模型。实现了孔隙率在切层方向上任意调节。程序中还实现了与快速原型设备的CLI格式的接口文件,可以直接用来加工组织工程支架。
The design and manufacture technology of porous scaffold are the important research field in the bone tissue engineering. The suitable porosity and pore size are the key elements for scaffold modeling in the design of 3D bone tissue scaffolds. In this paper, a new method for scaffold modeling is presented based on the basic requirement of the bone tissue scaffold, a software to design bone tissue scaffold is developed on the VC++6.0 platform, which provides theoretical bases for developing and exploiting bone tissue scaffold.
The main works include:
By analyzing the functions, performance requirement and micro grey image of the human bone, the tissue scaffold modeling method which faced on rapid prototyping manufacturing is identified.
The micro-unit of the internal scaffold and the micro-unit model are developed which aiming at the appropriate pore size and porosity.
The slicing algorithm is developed which can handle the complicated 3D model such as multi-connected solid, and the slicing contour lines are sorted according to certain order. Taking into account all the complex shapes may encounter, micro-unit filling algorithm in 2D slicing is developed. The tissue scaffold data is obtained, which includes both the surface contour and the internal architecture information.
Using OpenGL technology, a software of scaffold bionic design is developed on the platform of VC++6.0. Take the pore size and the porosity as the main parameters, generating the surface slicing model and the micro-unit slicing model. According to different requirement, the porosity and the pore size can be adjusted in the slicing direction. CLI interface format file also be developed, which can be used in RP manufacturing.
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