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基于人脸标准化的纹理和光照保持3D人脸重构
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  • 英文篇名:Texture and Illumination Preserving 3D Face Reconstruction Based on Face Normalization
  • 作者:阳瑜 ; 吴小俊
  • 英文作者:YANG Yu;WU Xiaojun;School of Internet of Things Engineering,Jiangnan University;
  • 关键词:3D形变模型 ; 3D人脸重构 ; 人脸标准化 ; 光照模型
  • 英文关键词:3D Morphable Model;;3D Face Reconstruction;;Face Normalization;;Illumination Model
  • 中文刊名:MSSB
  • 英文刊名:Pattern Recognition and Artificial Intelligence
  • 机构:江南大学物联网工程学院;
  • 出版日期:2019-06-15
  • 出版单位:模式识别与人工智能
  • 年:2019
  • 期:v.32;No.192
  • 基金:国家自然科学基金项目(No.61672265,U1836218)资助~~
  • 语种:中文;
  • 页:MSSB201906009
  • 页数:12
  • CN:06
  • ISSN:34-1089/TP
  • 分类号:79-90
摘要
现有人脸纹理重建方法对于人脸的皱纹、胡须、瞳孔颜色等重建效果往往不够细致.为了解决此问题,文中提出基于人脸标准化的纹理和光照保持3D人脸重构.首先对2D人脸图像标准化,使用光照信息和对称纹理重构人脸自遮挡区域的纹理.然后依据2D-3D点对应关系从标准化的2D人脸图像获取相应的3D人脸纹理,结合人脸形状重构和纹理信息,得到最终的3D人脸重构结果.实验表明文中方法有效保留原始2D图像的纹理和光照信息,重构的人脸更自然,具有更丰富的人脸细节.
        The results of the existing texture recovery methods are not detailed enough for the face features such as wrinkles, beards and pupil colors. Therefore, the texture and illumination preserving 3 D face reconstruction based on face normalization is proposed. Firstly, the 2 D facial image is normalized to reconstruct the self-occlusion area using illumination information and symmetric texture. Then, the corresponding 3 D face texture is obtained by the normalized 2 D image according to the 2 D-3 D point pairs. Finally, combining the face shape reconstruction and texture information, the final 3 D face reconstruction results are generated. The experimental results show that the proposed method preserves the texture and the illumination information of the original 2 D image effectively, and the reconstructed faces are more natural with more facial details.
引文
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